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Give me that Old Time Nuclear Fatwa

Tuesday, November 25th, 2014

[ by Charles Cameron — when is a tweet not quite a fatwa? when it’s a tweet! ]
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A day or two ago Tim Furnish pointed me to a recent MEMRI post titled:

Tehran Again Offers Khamenei’s Nonexistent Fatwa In Negotiations As A Guarantee That It Is Not Developing Nuclear Weapons

You can pretty much imagine the content by means of its title, but the piece also contains a lead to Khamenei‘s Twitter feed, and thus to the tweet with which I’ve opened this post.

What to make of it?

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It seems to me that there are two obvious possibilities —

  • the Ayatollah is lying, there is no such fatwa
  • the Ayatlloah is telling the truth, there is such a fatwa
  • Those who are prone to hope may well take the Ayatollah’s word for it — whether or not that trust is justified — while those who are prone to doubt are liable to distrust the Ayatollah…

    And so we’re at that old “trust but verify” business again.

    It seems to me that neither proposition — that a fatwa exists as claimed, but has not been made public, or that no fatwa exists, and claims to the contrary are simply incredible — is verifiable, or falsifiable for that matter. Hunh.

    The one thing that is clear from my POV is that the Ayatollah Khamenei is playing this close to his chest. He could very easily write out a fatwa and publish it, and he doesn’t. He could very easily not have issued a fatwa, which would explain its non-publication. But his refusal to publish a fatwa, while claiming to have issued it, presumably by word of mouth, is a clear indication that he is toying with his interlocutors in the west. And the game is:

    I claim to have given a fatwa — will you take my word for it?

    He’s asking for trust, we’re asking for verification: trust, but verify, it’s not a new idea. And it seems to me that neither axiomatic doubt nor axiomatic trust is the point, although we are mostly prone to one or the other.

    The point is that this is poker. Perhaps this is an obvious truism that others move quickly past on their way to reading the Ayatollah’s “tells” one way or the other. Or perhaps we are so quick to take sides that the idea that we face a formidable opponent in what is essentially a very high stakes game eludes us.

    I’m not a player, I don’t speak or read Farsi, the Shah was still in power when I visited Tehran, I haven’t studied for years in Qom or Najaf, I’m not inclined to make political assertions more than one or two levels above my pay grade, I’m mostly unpaid, and I’m left with this:

    We’re in a game.

    And if that’s the case, intelligence — human intelligence — is the way to read Khamenei’s poker face. And FWIW, Amir Taheri wouldn’t be my go to source for intel.

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    BTW, here’s Khamenei’s latest:

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    Delicious Tweets, just two of them

    Tuesday, March 18th, 2014

    [ by Charles Cameron — further musings on form in 140 characters or less ]
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    Either my appetite for serpents biting their tails and the like has diminished, or they are all in hibernation. Since I last posted, I’ve only found two that I’d care to show you…

    This:

    and this:

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    Hiber-nation: Scotland, without the appendages?

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    The White House, Games, and HipBone/Sembl — today

    Thursday, January 2nd, 2014

    [ by Charles Cameron — a project of keen interest to me, and a request for your support ]
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    Something is going on in one corner of the White House that has me agog in a pleasant way.


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    Mark DeLoura, Senior Advisor for Digital Media at the WH Office of Science and Technology Policy is soliciting ideas about Games that Can Change the World. I’ve jumped in, and so have some old friends, one auld acquaintance and one new…

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    The home page for this project is hosted on its own Games for Impact site, and I’d invite you to take a look, and note in particular…

  • Games where ideas collide (& create new ideas)
  • This is my own page, for the HipBone / Sembl games and DoubleQuotes — and if you have found my style of analysis valuable, you may want to go there, (take the trouble to) log in, and upvote my idea — making a comment too, should you so wish.

  • Positive Impact and Game Evangelism
  • Similarly, you can log in and upvote the whole idea by supporting this proposal, the current “leading” concept…

    Part of what makes this entry so interesting is the fact that Chris Crawford, game designer and thinker non pareil, is discussing his own long-hoped-for paradigm shift in game design in this thread. Chris is the “auld acquaintance” I mentioned, and I met him via the good services of my old friend Mike Sellers late in the last century. It is good to read him again in the new millennium.

  • Games to increase understanding about emergent social systems
  • Mike’s own offering is this one, which I also highly recommend. Mike is one of the founding fathers of multiplayer games with graphical architecture, and has more recently been working to bring human psychology into gameplay with increasing subtlety. By all means give him a vote up if that sounds good.

  • Knecht/Connect – a playable version of the Glass Bead Game
  • As you know, my own games attempt to bring the game concept embedded in Hermann Hesse’s great novel, The Glass Bead Game / Magister Ludi into playable form, and my friend Paul Pilkington has been doing the same in a series of books [1, 2, 3] and a Twitter stream. Let’s help him get some recognition, too…

  • Try the Poietic Generator
  • This one’s a game concept I like, too — it’s based on Conway‘s Game of Life… and brings it alive!

    It was submitted by Olivier Auber, whom I hadn’t previously met — so he’s my new acquaintance, and I’m hoping his game ideas will flourish and that acquaintance will grow into friendship in as things unfold…

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    So that’s the overall project, along with a sampling of specific ideas that I admire and would invite you to support. I hope you’ll find (and support) some other game concepts of interest, too.

    In a follow up post honoring Chris Crawford — which may still take a while to write and post — I’ll be looking at some of the historical background of “serious games” — and of the HipBone / Sembl style of thinking in particular.

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    Brilliant use of “DoubleQuote in the Wild” images!

    Thursday, January 2nd, 2014

    [ by Charles Cameron — a succinct and powerful double photo display, excellent for teaching critical thinking ]
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    Seeing is believing, no?

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    Hat tip: Tim Mathews.

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    Matrioshka forensics

    Sunday, December 29th, 2013

    [ by Charles Cameron — it still takes a live human to see what the human eye cannot see but the machine can ]
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    This would appear to be (one version of) the state of the art in facial recognition:

    Image within image within image — the gentleman on the right is more or less recognizable as a reflection in the eye of the gentleman on the left — thus giving new potential meaning to the phrase “you are the apple of my eye” (cf Zechariah 2:8, also Oberon in Midsummer Night’s Dream III.ii.102 ff., and Stevie Wonder, You Are The Sunshine Of My Life).

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    Or — to switch disciplines while remaining with the matrioshka form, because such patterns are of interest to the inquiring mind — as Gary Snyder puts it in his marvelous poem, One Should Not Speak to a Skilled Hunter:

    The secret.
    and the secret hidden deep in that.

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    For another version of the state of the art in facial recognition, see: Where’s Ms. Waldo?. Aloha!

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