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Venn diagram, Trumpian firings

Wednesday, May 10th, 2017

[ by Charles Cameron — Sally Yates, Preet Bharara, James Comey ]
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I like it when other people do my work for me.

This diagram is a splendid double (ppl imvestigating Trump; ppl Trump has fired) and triple (Sally Yates; Preet Bharara; James Comey) bead game, a Venn diagram with perfect and complete overlap. Bravo.

War Books, local version

Tuesday, April 25th, 2017

[ by Charles Cameron — saved from a slush pile]
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A while back, I presumptuously submitted my effort for Modern War Institute‘s War Books Profile series, where it has languished on the slush pile for a few months now. No need to waste a decent post, though, so I’m posting it here, locally, on Zenpundit, for any who may be interested.

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Name: Charles Cameron

Brief Biography:

Charles Cameron is the managing editor of the strategy blog Zenpundit, and a past Principal Researcher with the Center for Millennial Studies at BU and Senior Analyst at The Arlington Institute. He is a three time finalist in the Atlantic Council Brent Scowcroft Center’s Art of the Future challenges, and author of the essay “The Dark Sacred: The Significance of Sacramental Analysis” in Robert J Bunker, Blood Sacrifices (a Terrorism Research Center Book). He is the designer of the HipBone family of conceptual games, and is currently working on a book on religious sanctions for violence titled Landmines in the Garden.

Top Five Books:

Mustafa Hamid & Leah Farrall, The Arabs at War in Afghanistan. Respectful enemies – he, a friend of UBL and Mullah Omar, she, a counter-terrorism expert for the Australian Federal Police – debate and confer across battle lines to draw a detailed picture of AQ structure and history. A unique collaboration.

William McCants, The ISIS Apocalypse. The key to ISIS intensity has to do with what then-Chairman of the Joint Chiefs Dempsey called their “apocalyptic, end-of-days strategic vision.” McCants masterfully reveals that apocalyptic driver, and the somewhat obscure scriptures on which it is based.

SH Nasr, ed., The Study Quran. With enemies such as ISIS and AQ that are given to quoting scriptural texts, it is important to have a reputable, non-sectarian translation and scholarly commentary on the Quran. This is that book.

Hegghammer & Lacroix, The Meccan Rebellion: The Story of Juhayman al-‘Utaybi Revisited. A slim volume, a delight to hold in the hand, and packed with detailed scholarship on what is arguably the seed moment of contemporary Jihadism.

John Kiser, The Monks of Tibhirine. This book, and Christian de Chergé’s astonishing letter to the jihadists who would shortly martyr him, is an eloquent testament to values we should cherish in a time of brutality and hatred.

The One That Shaped Me The Most:

Hermann Hesse, The Glass Bead Game. The human mind, attuned to variety and complexity yet primed to understand complex matters in binary terms, tends to hold war and peace as poles apart. Musically speaking, war is equivalent to discord, peace to harmony. The musical technique of counterpoint, so central to Bach, plays “voices” against one another in a manner that recognizes their variety and individuality and allows for discord while constantly working to resolve it harmoniously. It thus offers us an analogy for the constant interplay of warlike and peaceable motivations, both within the individual human and among the world’s societies and cultures – an invaluable overview of the natural condition. Hesse’s novelistic Game shows analogy rather than linearity as the key to creative insight, and offers a contrapuntal play of ideas as the overarching architectural structure for comprehending a world of conflict and resolution. It won the Nobel.

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Reworking my list today, I might well reckon the McCants book has served its brilliant purpose, illuminating in fine detail the apocalyptic nature of ISIS theology, and substitute a no less valuable but more wide-focus tome, Shahab Ahmed’s What is Islam, which broadens our understanding by offering a comprehensive exploration of “lived Islam” across the centuries and continents, going far beyond “scriptual” Islam as understood by the fundamentalists.

Ideally, of coure, there’d be room for both McCants and Ahmed, as there is in the tiny bookshelf on my desk..

From maps to graphs and back, from life to death and eternity?

Wednesday, April 19th, 2017

[ by Charles Cameron — graphs and networks, life and death, quality and quantity of life, personal mortality, the (implictly immortal) trinity ].
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I was struck by these items, verbal and visual, in Numberphile‘s YouTube video, The Four Color Map Theorem. The speaker introduces a simple, four color map:

Then indicates:

I’ve turned that map into a network:

The question, can this map be colored using four colors, or better? is the same question as saying, can this network be colored using four colors, or better?

There are things we can learn now about maps, by studying networks instead. .. By studying networks, we can study all the different kind of maps. Now, all maps make networks, but not all networks make valid maps.

Given that my HipBone game boards are graphs — my games as played are conceptual graphs — I’m always on the lookout for easily digested gobbits of graph theory to see if they’re applicable to my games, or to put that another way, whether they can startle me into any new insights.

  • At least some HipBone games could be played on maps..
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    One could thus view maps of the various sectarian interests in play in the Levant / Shams — theologies onto geographic areas, Alevi, Twelver, Salafi, Salafi-jihadist, Yezidi, Druze, Christian etc — as conceptual maps analogous to conceptual graphs.

    And these conceptual maps are important in terms of strategy.

    Different graphs could be obtained by articulating the linkages between different sects and ethnicities, eg Turkomen with Turks, Alevi and Ismaili with Twelver Shiism, and Shia with Sunni vs (eg) Christian.. and switching back and forth between map and grapoh might then prove suggestive, instructive..

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    Once started on Numberphile’s math-curious videos it can be hard to stop.. Here’s a surprise from the third such video I chased thids afternoon, the one on The Feigenbaum Constant:

    Life and Death can be mathematized!

    I think that diagram — if it can be believed — answers the vexed issue of quality and quantity, and possibly also the hard problem in consciousness.

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    I naturally attempted to place myself on the implicit timeline between Life and Death on that diagram. I’m reasonably far along (minor stroke, check, triple bypass, check, on dialysis, check, etc), and, shall we say, somewhat aware of my mortality.

    Someone get me a slide-rule, I’d like to calculate the precise.. unh, on second thoughts, maybe not.

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    The only happily viable move from here — I believe — is to infinity, so let’s go.

    My games, I’d suggest, make a contribution to graph theory. Specifically, to that branch of graph theory in which Margaret Masterman was a pioneer, is the area of conceptual graphs, which I meantioned above. Indeed, the (theo)logical icon Masterman explored with her Benedictine Abbess friend as described in Theism as a Scientific Hypothesis (part 1), Theoria to Theory Vol 1, 3rd Quarter, April 1967, pp 240-46:

    visiting it in Boolean terms:

    is none other than the graph used as an exemplar of the map-graph correlation in the Numberphile video, second illustration at the top of this post.

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    In the Trinitarian version of this graph, however, two kinds of “edge” or linkage are required: for the links between individual Persons (“non est”) and the links between Persons and Godhead (“est”).

    And the same is true, interestingly enough, with even more types of linkage, in Oronce Fine‘s (entirely secular?) map of the elements:

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    And that’s enough thinking for one day, perhaps. We shall see..

    Are anomalies blindspots?

    Sunday, February 26th, 2017

    [ by Charles Cameron — watching a Franco-British detective saga ]
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    This police helicopter view from The Tunnel (series 1 episode 3 at the 16’21” mark) —

    — raises the question for me: are anomalies blindspots, or are blindspots so anomalous as to evade even the “blindspot” category? Certainly my practice is to seek out blindspots, and anomalies may be clues..

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    What’s interesting about anomalies is that they aren’t isolated, they’re precisely anomalous in respect to some norm or other, figure against field.

    Which boils up to another instance of my repeated plaint that a single data point is nothing, that two is the first number — see, eg, It is always good to find oneself in good company.

    On the felicities of graph-based game-board design: eleven

    Friday, October 21st, 2016

    [ by Charles Cameron — graphical thinking really has pretty much permeated the tech end of our culture at this point ]
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    Two more examples of graphics — in the double sense of the word, or graphics squared if you like, where graphs, in the node and edge mathematical & network sense are used within graphics, in the visual or illustrative sense:

    The first comes from a page on Carnegie Europe’s Strategic Europe blogpost titled Cyberspace and the World Order:

    2016-01-14_cyber_605

    The second is from the Eventbrite invite to The Future of Cybersecurity: A Conversation with Admiral Mike Rogers at Georgia State University on Moday 24th at 10am, courtesy of John Horgan.

    cdn-evbuc-com

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    From a graphic (visual) perspective, the symbolic content is in each case interesting, and I’d be glad to read any comments on why, for instance, there’s a honeycomb hex grid in the upper image, and why the information flow is so much more curvaceous after the lock than before it (assuming a left-to-right reading in temporal sequence) — and in the lower image, why some of the nodes and edges are slowly getting stained red (and here I’m guessing an epidemiological image for the spread of a virus).

    From a graphic (graph as potential HipBone game board) perspective, the upper graph doesn’t offer a game board as I envisage them, but the lower one certainly does, albeit this would be a complex game, with the sizes of nodes and lengths of edges to be taken somehow into account.

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    Earlier in this series:

  • On the felicities of graph-based game-board design: preliminaries
  • On the felicities of graph-based game-board design: two dazzlers
  • On the felicities of graph-based game-board design: three
  • On the felicities of graph-based game-board design: four
  • On the felicities of graph-based game-board design: five
  • On the felicities of graph-based game-board design: six
  • On the felicities of graph-based game-board design: seven
  • On the felicities of graph-based game-board design: eight
  • On the felicities of graph-based game-board design: nine
  • On the felicities of graph-based game-board design: ten

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