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Lost and found in translation

Saturday, December 15th, 2012

[ by Charles Cameron — first of two quick posts, this one’s about when the same is the same and when it isn’t quite ]
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Dahlia Iyad, a member of Black September in the Thomas Harris novel, Black Sunday, is portrayed (above) in John Frankenheimer‘s 1977 movie of the same name by Marthe Keller. At this point, very early in the movie, Iyad is recording her speech to the Americans, which will accompany the act of terrorism she is master-minding:

The American people have remained deaf to all the cries of the Palestinian nation. People of America, this situation is unbearable for us. From now on, you will share our suffering. The choice is yours. Salaam aleikum.

Did you get that? The soundtrack says salaam aleikum, the subtitles read shalom aleichem.

Either way, in Latin it would be pax vobiscum.

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Peace be upon you.

My question, of course, has to do with the juxtaposition of the two words in two Semitic languages, sharing the same consonantal roots. Are they the same, or do they mean very different things?

Obviously they’re the same phrase, obviously the subtitle is mistaken in putting a Hebrew salutation on aa Arab terrorist’s lips.

But here’s the thing: strung between these two so similar phrases — or between Beit Ha’Mikdosh and Bayt al-Muqaddas — is the entire spectrum of ways in which translation can and cannot carry meaning over from one context into another. And we can locate it, right in the first words a child might learn, the greeting of one to another…

As the Italians say, traduttore, traditore — translator, traitor.

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But that’s enough foreign for one day — I don’t speak it very well.

I do have to admit I jumped when I saw that subtitle, though. No big deal — and all the difference in the world.

Of children, cultural differences, and computers

Saturday, December 15th, 2012

[ by Charles Cameron — kids, computers, creativity and games ]
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Motorola Xoom tablet

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It’s quite a triumphant story, with African kids in the foreground and Nicholas Negroponte and MIT playing the role of proud parents pushing them forward from behind…

With 100 million first-grade-aged children worldwide having no access to schooling, the One Laptop Per Child organization is trying something new in two remote Ethiopian villages—simply dropping off tablet computers with preloaded programs and seeing what happens. The goal: to see if illiterate kids with no previous exposure to written words can learn how to read all by themselves, by experimenting with the tablet and its preloaded alphabet-training games, e-books, movies, cartoons, paintings, and other programs. Early observations are encouraging, said Nicholas Negroponte, OLPC’s founder, at MIT Technology Review’s EmTech conference last week.

[ … ]

Earlier this year, OLPC workers dropped off closed boxes containing the tablets, taped shut, with no instruction. “I thought the kids would play with the boxes. Within four minutes, one kid not only opened the box, found the on-off switch … powered it up. Within five days, they were using 47 apps per child, per day. Within two weeks, they were singing ABC songs in the village, and within five months, they had hacked Android,” Negroponte said. “Some idiot in our organization or in the Media Lab had disabled the camera, and they figured out the camera, and had hacked Android.”

That’s a striking story, and it has caught many people’s attention since David Talbot wrote about it in a piece in MIT’s Technology Review in late October, titled Given Tablets but No Teachers, Ethiopian Children Teach Themselves.

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I’d like to let that sink in — because I don’t want to deny it, in fact I want to share the excitement — but I do, too, want to juxtapose it with something else I read recently, where we’ll see some other African children, and where a different set of questions about their intelligence are in the air.

This quote is from Malcolm Gladwell, in a New Yorker piece titled None of the Above: what IQ can’t tell you about race:

The psychologist Michael Cole and some colleagues once gave members of the Kpelle tribe, in Liberia, a version of the WISC similarities test: they took a basket of food, tools, containers, and clothing and asked the tribesmen to sort them into appropriate categories. To the frustration of the researchers, the Kpelle chose functional pairings. They put a potato and a knife together because a knife is used to cut a potato. “A wise man could only do such-and-such,” they explained. Finally, the researchers asked, “How would a fool do it?” The tribesmen immediately re-sorted the items into the “right” categories. It can be argued that taxonomical categories are a developmental improvement— — that is, that the Kpelle would be more likely to advance, technologically and scientifically, if they started to see the world that way. But to label them less intelligent than Westerners, on the basis of their performance on that test, is merely to state that they have different cognitive preferences and habits. And if I.Q. varies with habits of mind, which can be adopted or discarded in a generation, what, exactly, is all the fuss about?

That one, of course, concerns me deeply — in fact they both do.

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Look, my work with Cath Styles on the Sembl Game is predicated on the importance of resemblances — so the more cognitive preferences we can marshal by inviting people to make rich and varied links between things — Kpelle-style, western-style, art-style, science-style, you think of it, you name it — the better. But clearly we should also be aware in using and propagating the game that different styles of association exist, and should be explored.

And the first quote? That’s important too, because it shows the eagerness to learn that’s there, innate, before our culturally-acquired habits and assumptions and behaviors inhibit the childlike excitement of discovery, recognition, eureka! and aha!

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Howard Rheingold once said of community-building digital media such as this blog, “Like all technologies, this medium has its shadow side, and there are ways to abuse it.”

When feeling the thrill of “up” stories like Negroponte’s, it may we wise to ask also what the “down” side might be. And IMO, there’s always room for optimism — but let’s keep it cautious, eh?

Steven Pinker on Analogy

Thursday, December 6th, 2012

[ by Charles Cameron — importance of analogy as an under-developed cognitive skill ]
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There was a interview with five prominent “science writers” in the Guardian a few days back, titled Science writing: how do you make complex issues accessible and readable? and one of the writers, Steven Pinker, makes two highly interesting observations:

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There are a couple of things going on here that I’d like to note. One is that without intending to do so specifically, he is in essence formulating a view about a possible, central difference between scientific and religious thinking, since what he says about the humanities in general applies with great specificity to religion and the arts: in both religion and art, the expansive nature of “symbolism” is a key to the experience.

And that in turn prompts me to suggest that perhaps both the arts and religion are geared towards provoking, evoking or invoking an experience — whereas the sciences are geared towards obtaining an understanding.

I’ll have to think about that, and come to some sort of understanding of my own — perhaps expressed via symbolic means.

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My second point of interest is that there’s an analogy to be made between Pinker’s two remarks: each of them has a form I could portray thus in terms of cause :: effect

science : humanities :: simplicity : complexity

Nobody present — the interviewer, Pinker himself, and four other very bright science writers — picked up on the close correspondence between those two statements at the time. And I find that very interesting.

I find it very interesting because the six of them were more interested in seeing what they could say (of what they already thought) than in saying what they could see (in light of the ongoing, immediate conversation).

I think we all tend to do that — which is why David Bohm‘s approach to dialogue is so important: if brings us to speak more into the moment as it surrounds us, not quite so much from the past as it has informed us.

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Then there’s the interesting fact that Pinker’s sense of the difference between modes of thought in the humanities and the sciences as expressed in the top quote translates so directly to the difference between uses of analogy in the second — and his fairly emphatic statement:

one could argue that we understand everything except for the physical world of falling objects by analogy.

Analogy is the central device in our mental toolkit, and yet we know far more about trains of logic than we do about analogical leaps. We know so little, in fact, that distinguishing between “literary metaphor” and “scientific analogy” (both of which are based in the recognition of resemblance) on the basis of one looking for multiple, rich connectivity and the other for a single tight connection is something noteworthy enough for Pinker to bother to point it out. It is indeed a provocative and perhaps essential insight. But it is also pretty basic — dividing a field up into significant chunks, the way anthropology got divided into “cultural”, “archaeological”, “linguistic” and “physical anthropology”…

It’s time we learned to understand and use analogic with the same rigor we’ve applied to learning and using logic — and Sembl is just the tool for this.

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Experience wants to be rich: factual understanding wants to be clear.

On the HipBone and Sembl games: update

Thursday, November 29th, 2012

[ brief intro by Charles Cameron, then shorter version of Dr. Cath Styles‘ presentation of Sembl at the National Digital Forum in New Zealand, 20 November 2012 ]
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Charles writes:

I’ve been working for almost twenty years on the development of a playable variant on Hermann Hesse‘s concept of the Glass Bead Game.

It’s an astonishing idea, the GBG — that one could build an architecture of the greatest human ideas across all disciplinary boundaries and media — music, religion, mathematics, the sciences, anthropology, art, psychology, film, theater, literature, history all included — and it has engaged thinkers as subtle as Christopher Alexander, the author of A Pattern Language [See here, p. 74]. Manfred Eigen, Nobel laureate in Chemistry and author of Laws of the Game [see here], and John Holland, the father of genetic algorithms [see here].

Here’s Hesse’s own description of the game as a virtual music of ideas:

All the insights, noble thoughts, and works of art that the human race has produced in its creative eras, all that subsequent periods of scholarly study have reduced to concepts and converted into intellectual values the Glass Bead Game player plays like the organist on an organ. And this organ has attained an almost unimaginable perfection; its manuals and pedals range over the entire intellectual cosmos; its stops are almost beyond number.

My own HipBone Games were an attempt to make a variant of the game that would be simple enough that you could play it on a napkin in a cafe, and has in fact been played online — and more recently, my friend Cath Styles has adapted it for museum play, and introduced the basic concept and our future hopes in a presentation at the National Digital Forum 2012, New Zealand — which you can see very nicely recorded in Mediasite format.

Do take a look — Cath makes a first-rate presentation, and I love the Mediasite tech used to capture it.

Since the slides are shown in a small window concurrently with Cath’s presentation, I’ve edited her presentation for Zenpundit readers, and reproduced many of her slides full-size with some of her commentary below.

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Sembl, the game of resemblance

Cath speaking:

In its first form, Sembl is an iPad game, called The Museum Game, at the National Museum of Australia. We’ve just released it in beta as a program for visiting groups.

Cath then talks about feedback from children and adults about their experience of playing the game. Some kids homed in on the principle of resemblance, others emphasised the social side of the game. She talks, too, about their teacher, and her observations about the ways the game engaged her kids.

She then shows us various Sembl gameboards for iPad:

Sembl Museum gameboard for four teams of younger players

Four different Sembl Museum gameboards

Cath speaks:

But The Museum Game is just one form of Sembl. The Museum Game is played in real time, on site, and players take photos of physical objects to create nodes on the board.

The next step is to make a web-based form, that you could play at your own pace, and from your own place. Then, Sembl becomes a game-based social learning network, which amplifies the personal value of the game – it becomes social networking with cognitive benefits.

But it’s the bigger picture – of humans as a community – that I most want to explore: Sembl as an engine of networked ideas, or linked data.

Charles notes: I’m skipping the educational part — and the bit about my own role in the game’s development, to get to the core of her presentation as I see it: the cognitive facilitation it provides

Cath again:

Another way of saying this is that the Game provides a structure and impetus for dialogue, between the museum and visitors, between visitors and things, among visitors and between things. And this is not dialogue in the sense of an everyday conversation. It’s deeper than that. It’s a mutual experience of looking both ways, simultaneously.

Cath next quotes David Bohm, the eminent quantum physicist:

to hold several points of view in active suspension – quotation of David Bohm

Cath speaks:

For Bohm, dialogue means holding several points of view in active suspension. He regarded this kind of dialogue as critical in order to investigate the crises facing society. He saw it as a way to liberate creativity to find solutions.

Cath then drops in an important topic header:

Toward a game-based social learning network

Cath:

The concept of Sembl, in its deepest sense, is social learning – game-based social learning. In its first instantiation, it is game-based social learning in a museum and – if things turn out as I hope they will – from next year it will be playable at any other exhibiting venue that has the infrastructure and the will to host games – galleries, libraries, botanic gardens, zoos and so on.

network thinking – how Sembl network links differ from traditional linked data links

A web-based form of Sembl can generate linked data with a difference. It’s linked link data, and quite different to normal linked data.

  • Instead of connections based on what a thing is – sculpture, or wooden, or red – Sembl generates connections based on a mutual resemblance between two things. Which, amazingly enough, is a great way of gaining a sense of what each thing is. And if your interest is to enable joyful journeying through cultural ideas, or serendipitous discovery, this approach just wins…
  • Instead of compiling logical links, Sembl cultivates the analogical.
  • Instead of building and deploying a structured, consistent set of relationships, Sembl revels in personal, imprecise, one-of-a-kind, free association, however crazy.
  • Instead of attempting to create a comprehensive and stable map of language and culture, Sembl links are perpetually generative, celebrating the organic, dynamic quirks of cognitive and natural processes.

But the most important way that Sembl is distinct from other systems of network links is that those who generate the links learn network thinking. Which is a critical faculty in this complex time between times, as many smart people will tell you.

Poets have always known the virtues of analogy as a path to the truth.

Tell all the truth but tell it slant – poem by Emily Dickinson

Sembl promotes dialogic, non-linear thinking, and new forms of coherence.

deliberative thinkers – quotation of Charles Cameron

It’s distinct from deliberative thinking, which is rational and causal and logical and linear.

eccentric thinkers – quotation of Charles Cameron

It’s another kind of thinking, which might be informed by rational thought, but its purpose is not singular.

bridge-builders – quotation of Charles Cameron

You might say its purpose is to create – and cohabit – a state of grace, from which ideas simply emerge.

every move you make is a creative leap

If playing Sembl gives us practice in polyphonic thinking, if it helps cultivate connectivity and our capacity to find solutions to local and global problems, it is good value. As Charles says, every move is a creative leap.

Cath concludes:

If you’re interested in working with us to supply content, develop strategy or raise capital, we’re keen to talk.

And I can’t tell you how much I’m anticipating being able to invite everyone to play.

thanks

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Cath can be reached via Twitter at @cathstyles, and I’m at @hipbonegamer. The Sembl site is at Sembl.net.

Next up: what Sembl has to offer the IC.

Gaza negotiations: sincerity and symmetry

Thursday, November 22nd, 2012

[ by Charles Cameron — sincerity and symmetry as the basis for dialog and negotiation ]
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If you read me regularly, you know I’m passionate about form as well as content.

Here’s the New York Times report on the interactions between Presidents Obama and Morsi in the runup to the Gaza ceasefire negotiations:

Mr. Obama told aides he was impressed with the Egyptian leader’s pragmatic confidence. He sensed an engineer’s precision with surprisingly little ideology. Most important, Mr. Obama told aides that he considered Mr. Morsi a straight shooter who delivered on what he promised and did not promise what he could not deliver.

“The thing that appealed to the president was how practical the conversations were — here’s the state of play, here are the issues we’re concerned about,” said a senior administration official who spoke on the condition of anonymity to discuss private conversations. “This was somebody focused on solving problems.”

The Egyptian side was also positive about the collaboration. Essam el-Haddad, the foreign policy adviser to the Egyptian president, described a singular partnership developing between Mr. Morsi, who is the most important international ally for Hamas, and Mr. Obama, who plays essentially the same role for Israel.

“Yes, they were carrying the point of view of the Israeli side but they were understanding also the other side, the Palestinian side,” Mr. Haddad said in Cairo as the cease-fire was being finalized on Wednesday. “We felt there was a high level of sincerity in trying to find a solution. The sincerity and understanding was very helpful.”

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And here, by way of context, is David Bohm on dialogue:

One way of helping to free these serious blocks in communication would be to carry out discussions in a spirit of free dialogue. Key features of such a dialogue is for each person to be able to hold several points of view, in a sort of active suspension, while treating the ideas of others with something of the care and attention that are given to his or her own. Each participant is not called on to accept or reject particular points of view; rather he or she should attempt to come to understanding of what they mean.

Bohm, Science, Order and Creativity, p 86

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What interests me here in the Obama-Morsi interaction as described is the dual emphasis on sincerity and symmetry. Sincerity is needed so that each of the two sides — Israel’s POV, as presented by Obama, and that of Hamas, as presented by Morsi — is in fact presented, and not hinted at, watered down or reneged on. And when both sides are in fact sincerely represented, they are mutually present — heard — and there is symmetry.

That symmetry, it seems to me — symmetry of form in the presentations of contents — is the facilitator of successful negotiations.


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