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Van Riper and the HipBone mechanism

[ by Charles Cameron — part ii of van Riper’s cognitive process is what we train ]
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Van Riper, as quoted in Maj. Joe Byerly‘s article, Use ‘Mental Models’ to Outthink the Enemy, writes that both study of the past allows “practitioners of war to see familiar patterns of activity and to develop more quickly potential solutions to tactical and operational problems.”

Okay.

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There are two parts to that.

  • One is the seeding of the mind with a multitude of thoughts, concepts, tactics, strategies, events, skirmishes, battles, wars, moments and flows in time.
  • And the other is the present moment riggering a past, suitably analogous, situation from out of all that multitude.
  • I cannot easily persuade or inspire others to seed the mind with a wide and various range of experiences and readings. But I can train the abulity to pluck apt analogies out of the dim recesses of memory, to scrape them off the back wall of the skull if necessary, to find those patterns, and providee those dots with which the presnt moment may fruitfully connect.

    **

    board inside skull

    That’s what the HipBone Games in general teach, that’s what each move in a HipBone or Sembl Game is about, that’s precisely and exactly what the DoubleQuotes method is all about, that in a nutshell is the heart of what I call HipBone Analytics.

    Maj. Byerly makes the case for wide and reading very clearly. It’s getting up to speed on part two that interests me here.

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