{"id":55839,"date":"2017-07-05T14:59:28","date_gmt":"2017-07-05T14:59:28","guid":{"rendered":"http:\/\/zenpundit.com\/?p=55839"},"modified":"2017-07-05T14:59:28","modified_gmt":"2017-07-05T14:59:28","slug":"systems-loops-forms-diagrams-games","status":"publish","type":"post","link":"https:\/\/zenpundit.com\/?p=55839","title":{"rendered":"Systems, loops, forms, diagrams, games"},"content":{"rendered":"<p>[ by <strong>Charles Cameron<\/strong> &#8212; among other things, a great lecture on complexity \/ complicity in a complex world ]<br \/>\n.<\/p>\n<blockquote><p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/zenpundit.com\/wp-content\/uploads\/2017\/07\/loops-and-loops-sellers.png\" alt=\"\" width=\"600\" height=\"338\" class=\"alignnone size-full wp-image-55877\" srcset=\"https:\/\/zenpundit.com\/wp-content\/uploads\/2017\/07\/loops-and-loops-sellers.png 600w, https:\/\/zenpundit.com\/wp-content\/uploads\/2017\/07\/loops-and-loops-sellers-300x169.png 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/p><\/blockquote>\n<p>**<\/p>\n<p>I am always on about form, practicing ways of seeing form, of recognizing pattern in the very structure and logic of events &#8212; as though that practice were <em>practical<\/em>, had some eventual fruitfulness in practice, in the world of worldly affairs. And it may seem strange, erratic, off-course to many of my readers here, especially those who arrive in mid-stream, or with expectations of specifically strategic insight.<\/p>\n<p>The other day I watched a lecture a friend of mine gave a couple of years back, and I wanted to bring it here because &#8212; tangentially &#8212; with its <strong>loops and diagrams<\/strong> it shows <strong>underlying form<\/strong> as it <strong>in-forms<\/strong> the games we play, the worlds they conjure, the ways we understand and navigate them, and the world around us &#8212; in which we find ourselves, and on which they are, however remotely and ingeniously, based.<\/p>\n<p>My friend Mike has been lead designer on <strong>Sims 2<\/strong> and <strong>Ultima Online<\/strong> among other games, and is currently a Professor of Practice in game design at Indiana University, Bloomington.<\/p>\n<p><strong>Mike Sellers<\/strong>..<\/p>\n<blockquote><p><iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"https:\/\/www.youtube.com\/embed\/HR8EmTyJz9A?ecver=1\" frameborder=\"0\" allowfullscreen><\/iframe><\/p><\/blockquote>\n<p>More from Sellers&#8217; bio:<\/p>\n<blockquote><p>He has a Bacon Number of 2 and hopes someday to have an Erdos Number.<\/p><\/blockquote>\n<p>Oh &#8212; and he was an extra &#8212; lucky dog, sorta &#8212; in <strong>Francis Ford Coppola<\/strong>&#8216;s <em>Apocalypse Now<\/em>.<\/p>\n<p>**<\/p>\n<p>My own analytic approach, my insistence on monitoring form as well as content, and my own HipBone Games all work at the underlying \/ subconscious level at which Mike pitches his talk. I hope this helps you understand what I&#8217;m about &#8212; but even if it doesn&#8217;t, it&#8217;s a fine introduction to game design and the understanding of a complex world by the man who famously <a href=\"http:\/\/www.gamasutra.com\/view\/news\/107405\/IGC_Project_Horseshoe_Think_Tank_Presents_Results.php\">reminded his fellow game designers<\/a>:<\/p>\n<blockquote><p>An idea isn\u2019t a design. A design is not a program. A program is not a product. A product is not a business. A business is not profit. Profit is not happiness.<\/p><\/blockquote>\n<p>Good thinking, from a good friend.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ by Charles Cameron &#8212; among other things, a great lecture on complexity \/ complicity in a complex world ] . ** I am always on about form, practicing ways of seeing form, of recognizing pattern in the very structure and logic of events &#8212; as though that practice were practical, had some eventual fruitfulness [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1278,327,9,314,746,859,653,529,625,67,626,743,1],"tags":[],"class_list":["post-55839","post","type-post","status-publish","format-standard","hentry","category-compassion","category-complex-systems","category-complexity","category-complexity-and-social-networks-blog","category-design","category-form","category-game-theory","category-games","category-hipbone-analysis","category-movies","category-patterns","category-simulation","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/zenpundit.com\/index.php?rest_route=\/wp\/v2\/posts\/55839","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/zenpundit.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/zenpundit.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/zenpundit.com\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/zenpundit.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=55839"}],"version-history":[{"count":7,"href":"https:\/\/zenpundit.com\/index.php?rest_route=\/wp\/v2\/posts\/55839\/revisions"}],"predecessor-version":[{"id":55880,"href":"https:\/\/zenpundit.com\/index.php?rest_route=\/wp\/v2\/posts\/55839\/revisions\/55880"}],"wp:attachment":[{"href":"https:\/\/zenpundit.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=55839"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/zenpundit.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=55839"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/zenpundit.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=55839"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}