Formats for civil online debate II — inspired by Hesse’s Bead Game
[ by Charles Cameron — hypertext, rhetoric, glass bead games, civility ]
.
My second attempt at a format for online debate is, as I said, a variant on the “Dart Board” sometimes used for playing my HipBone Games (see, for instance, my solo game War is Sexy, says Dawn).
*
The idea here would be to format a blog post and series of 7 comments by a Querent (the one with the Question) who may also be the Umpire — both roles would be issue-neutral — a Proponent who would propose and support a thesis, and an Antagonist who would oppose it.And I should add, right at the outset, that this is a formal process for the named participants — as a white tie debate at the Oxford Union is a formal process — no matter how raucus the kibitzers may get, and accordingly requires a day or two between moves to allow for consideration, research and preparation.
The Querent makes the first move in the first position on the board, giving it short move title (short enough to be typed on the board graphic in the space currently occupied by the word “issue‘) and a paragraph or so of move content setting forth concisely the issue to be discussed — ideally via an issue neutral anecdote or quote. After each move, the Querent (or a graphically inclined observer) would ideally update and post the game board after inserting the relevant move title.
[ Those who are not among the named participants may of course kibitz at any time… ]
The Proponent next carefully chooses a pithy quote or anecdote, gives it a move title (as above), and posts the move title, the chosen move content (the anecdote or quote selected), the link claimed (setting forth concisely the nature of his or her argument as it relates to the move content of the Querent‘s issue), and if she or he so chooses, a comment (the comments in a HipBone Game are intended for meta-conversations among the various players).
The Antagonist then similarly chooses an anecdote or quote, and posts move title, move content, links claimed — in this case, showing the links with both the issue as stated at position 1 in the Querent’s move, and the thesis as stated in position 2 in the Proponent’s move — and a comment if so desired.
Okay, that’s thesis and antithesis, the Umpire then posts a move title, some move content and links claimed to all three positions in play, with a comment if so desired, in the fourth position (labeled synthesis).
The Antagonist plays next in position 5 — playing move title, move content, links claimed, comment — providing an instance with which to dispute the thesis, and linking as per the rule just stated to the thesis proposed at position 2 — only!
Since position 5 is only connected to position 2 of those positions in play, no other links should be claimed.
Similarly, the protagonist then plays in position 6, a move which I’ve called the “prothetical” instance without a clue as to whether prothetical is a real word — tho’ I like it — linking only to the antithesis in position 2, which it seeks to refute.
Page 1 of 2 | Next page