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Two Announcements

Tuesday, November 15th, 2011

First, Pragati now has my review of Storming the World Stage posted online:

A Jihad for All Seasons 

PDF version in the post here.

Secondly, if you are a user of Kindle and an avid reader of zenpundit.com, you are now able to subscribe to ZP on your Kindle.

This was in response to a reader request, so perhaps there is more interest out there for this option. I hadn’t considered it before, but it is easy to do, so if you are a blogger, you might want to sign your blog up as well. Can’t hurt.

In honor of Ada, Countess of Lovelace

Friday, October 7th, 2011

[ by Charles Cameron — childhood memories, computer history, creative thinking, analogy, bead game ]

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This menacing old pile, Horsley Towers — John Julius Norwich said of it in his Architecture of southern England, “The over-riding idiom seems to be vaguely Italianate Gothic, but in reality East Horsley is like nothing but itself, a grotesque Victorian Disneyland which has to be seen to be believed – and may not be even then” — was home to Ada, Countess of Lovelace, daughter of the poet Lord Byron.

Today is Ada Lovelace Day, and I have special reasons to honor her.

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For one thing, I grew up inside these gate-towers, in the last little house before the Lovelace estate proper began, and certain features of the first fields on the way to the big pile were my childhood haunts, the old oak with its dark and mysterious hollow wound, the clovered grass and cow pats, the small mound for boyish climbing, the bramble bushes with their delicious blackberries…

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But it is as a devotee of Hermann Hesse‘s great Bead Game that I want to celebrate Ada Lovelace today —

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for she illustrates to perfection the importance of cross-disciplinary analogies in creativity.

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Consider this diagram from Mark Turner‘s The artful mind: cognitive science and the riddle of human creativity, based on those in Arthur Koestler‘s The Act of Creation (eg those on pp 35 and 37):

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Hesse proposes — in his Nobel-winning novel, the Glass Bead Game (aka Magister Ludi) the building of an architecture of ideas in which the great works of human culture are linked — bound together — by analogies between them.

Beginning players of his Game,  he writes, learn “how to establish parallels, by means of the Game’s symbols, between a piece of classical music and the formula for some law of nature.” As I wrote elsewhere, on a more complex level, Hesse speaks of scholars proposing materials for inclusion in the Game Archives, and specifically mentions someone who had been studying “the rhythmic structure of Julius Caesar’s Latin and discovered the most striking congruences with the results of well-known studies of the intervals in Byzantine hymns”…  Hesse couldn’t possibly have known about it when writing that particular sentence, of course, but there is actually a book by Jane-Marie Luecke, OSB, entitled Measuring Old English Rhythm: an Application of the Principles of Gregorian Chant Rhythm to the Meter of Beowulf, (Literary Monographs, vol 9, U. Wisconsin Press, 1978).

Hunh?  So?

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Consider what Ada, Countess of Lovelace hath wrought.

She perceived just such an analogy — comparing Charles Babbage‘s Analytical Engine with Jacquard‘s mechanical loom, and writing:

The Analytical Engine … weaves algebraic patterns, just as the Jacquard-loom weaves flowers and leaves.

That analogy between weaving and algebra was the great creative leap: from there to the adoption and adaptation of Jacquard’s punched card system in computation was the lesser step from insight to application.

And think about it: her mind moved unerringly between “art” and “science” — or more exactly, craft and mathematics — in 1843, to deliver a technological insight on which the mainframes of the 1970s still relied…

That, my friends, was a superb move in the spirit of the Glass Bead Game — and impossible without a well-furnished and agile mind.

Stay hungry, stay foolish

Thursday, October 6th, 2011

[ Steve Jobs obit — posted by CC]
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Steve Jobs, February 24, 1955 – October 5, 2011

Remembering that I’ll be dead soon is the most important tool I’ve ever encountered to help me make the big choices in life. Because almost everything — all external expectations, all pride, all fear of embarrassment or failure – these things just fall away in the face of death, leaving only what is truly important. Remembering that you are going to die is the best way I know to avoid the trap of thinking you have something to lose. You are already naked. There is no reason not to follow your heart.

— from Steve JobsCommencement Address at Stanford University, June 2005

Technical FYI and Feedback

Tuesday, September 13th, 2011

First, posts now will appear with a “share” icon at the bottom for the greater convenience of social networking readers. 

Secondly, ZP should now be properly visible on mobile devices, fixing a longstanding complaint. Unfortunately, this has opened a new can of worms where mobile users are now unable to comment, as I am informed by Shane and Lex. If you use a mobile device and you ARE able to comment, please leave one here telling me what you are using. Trying to sort this out. The current, widely hated, comment function’s days are numbered.

Third, looking at upgrading the site, first internally for the contributors and general site usability on diverse browsers/devices and then much later the aesthetics for a “facelift”. I (and my suddenly engaged webmaster) would like to hear what plug -ins/functions you like to see on blogs or, alternatively what you think should be avoided at all costs as useless techno-clutter.

Have at it in the comments, I have no strong opinions here, I’d just like ZP to work more effectively for everyone. I will direct your suggestions to my webmaster, thanks!

Augmented Reality Emerging on Major Platforms

Thursday, July 21st, 2011

This was pretty cool, from Lewis Shepherd’s blog, Shepherd’s Pi:

Virtual recipe stirs in Apple iPad, Microsoft Kinect

Who says Apple and Microsoft can’t work together?  They certainly do, at least when it involves the ingenuity of their users, the more inventive of whom use technologies from both companies (and others).

Here’s a neat example, “a just-for-fun experiment from the guys at Laan Labs” where they whip up a neat Augmented Reality recipe: take one iPad, one Kinect, and stir.

 

Some technical detail from the Brothers Laan, the engineers who did the work:

We used the String Augmented Reality SDK to display real-time 3d video+audio recorded from the Kinect. Libfreenect from http://openkinect.org/ project was used for recording the data coming from the Kinect. A textured mesh was created from the calibrated depth+rgb data for each frame and played back in real-time. A simple depth cutoff allowed us isolate the person in the video from the walls and other objects. Using the String SDK, we projected it back onto a printed image marker in the real world.” – source, Laan Labs blog.

Shepherd has more on the technology here.

If AR is doable on an iPad fast and dirty by wizardly geeks then Apps for the casual technoprimitives cannot be long off.


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