Remembering mathematician and Glass Bead Gamer Bob de Marrais
[ by Charles Cameron — this is strictly for the record — you don’t need to read it unless — like Bob — you’re a poly-mathematician, para-biologist, meta-psychiatrist or native-born glass bead gamer ]
.

1984. Illustrating for Bob de Marrais‘ article on Computer Graphics,
published in Digital Deli: The Comprehensive, User-Lovable Menu
of Computer Lore, Culture, Lifestyles and Fancy, ed. Steve Ditlea.
**
My late friend Bob de Marrais wrote a five-part short-book-length essay, Catastrophes, Kaleidoscopes, String Quartets: Deploying the Glass Bead Game, which is so wide-ranging in its scholarship that no single journal had peers sufficient to review it, so witty, subtle, enchanting, and generally impossible that its continued existence on the web and in the time-worn hard drives of a scattering of computers has made of it a sort of samizdat — a secret publication passsed from hand to hand, or in this case memory to memory, and in this post I wish to memorialize both the essay and Bob himself.
Here are five sips, to give you a sense of the work.
**
Catastrophes, Kaleidoscopes, String Quartets:
Part I: Ministrations Concerning Silliness, or: Is “Interdisciplinary Thought” an Oxymoron?
We seek deep concepts by silly means. Think of this, for openers at least, as a cerebral equivalent of a well-known Monty Python skit: welcome to the Ministry of Silly Thoughts. [ … ]
Essential to easy generation of the “silliness effect” – as in the frivolous juxtaposing of Kings Arthur and Elvis in the last paragraph – is production of collisions between disparate things, which context makes us associate unexpectedly. No one not on drugs or writing late-night standup material would be likely to seek a link between the latest news from robotic interplanetary exploratory vehicles and political upheaval in the Hispanic community in the general vicinity of Miami. But when Elian Gonzales’ mom fled Castro’s regime on a flimsy makeshift boat and died at sea while getting her son to (what she thought would be his) freedom, Jay Leno noted how scientists had just discovered water on the Red Planet, “and in an unrelated story, a boat of Cuban refugees washed up on Mars this morning.”
Aside from late-night comedic unwinding from the day’s events, there is only one other area where such juxtapositions are hunted down and put to use. (No, not dreams: that’s involuntary; and besides, many people today no longer have any.) This area is largely deemed, regardless of lip services paid, “absurd; trifling; frivolous” in academia – when not, that is, subjected to sober attempts at its production which typically display all these three aspects in spite of themselves. This is the domain of what often passes for an oxymoron in our supremely specialized research establishment: interdisciplinary thought. And this, of course, is what we’re here to talk about.
Compare “the silliness effect .. is production of collisions between disparate things, which context makes us associate unexpectedly” with, from this morning’s diggings:
Brecht:
He [Darko Suvin] cites Brecht as follows: “A representation which estranges is one which allows us to recognize its subject, but at the same time make it seem unfamiliar.” This permits a new cognition of the now and creates a moment which is potentially liberating. Placing familiar objects (or subjects) in unfamiliar settings allows us to see differently. Our old and tired perceptions can thus be revitalized and transformed. — Lucy Sargisson, Fool’s Gold?: Utopianism in the Twenty-First Century
Boulez:
For Boulez, the challenge was to present the borrowed ideas in a new light that could lead to results far removed from the original, which had provided only a single solution. — The Gramophone
Both quotes via JustKnecht, another Glass Bead Game-player of note, discussing his Rattlesnake Games.
**
Page 1 of 4 | Next page