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A complexity consideration or two

Wednesday, March 28th, 2018

[ by Charles Cameron — that one is a many among many, and how many does that make? ]
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There are many, many distinctions that can be drawn at the group level, political, financial, religious, tribal, on the right side of the line in the diagram below — but every one of them in constituted of individuals, for each of whom the considerations on the left side would, to a greater or lesser extent, apply:

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How is this multiplied?

Each time a man stands up for an ideal, or acts to improve the lot of others, or strikes out against injustice, he sends forth a tiny ripple of hope, and crossing each other from a million different centers of energy and daring, those ripples build a current that can sweep down the mightiest walls of oppression and resistance.

Nice words, nice indeed. Bobby Kennedy‘s words.

But did the darker aspects of “the complex compound of pure and impure impulses” — in every individual, every “tiny ripple” — get lost in the niceness of the words?

I ask because for optimists it so often does, and that’s the great weakness of positive movements. And because for the cynical, so often, no glimpse of the positive aspects can make it through their fog.

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Consider this, for each individual:

As every man goes through life he fills in a number of forms for the record, each containing a number of questions . .. There are thus hundreds of little threads radiating from every man, millions of threads in all. If these threads were suddenly to become visible, the whole sky would look like a spider’s web, and if they materialized as rubber bands, buses; trams and even people would all lose the ability to move, and the wind would be unable to carry torn-up newspapers or autumn leaves along the streets of the city. They are not visible, they are not material, but every man is constantly aware of their existence…. Each man, permanently aware of his own invisible threads, naturally develops a respect for the people who manipulate the threads.

That’s not somebody writing about Cambridge Analytica or FaceBook — that’s Alexander Solzhenitsyn, in Cancer Ward, 1968, courtesy Bruce Schneier.

I may add further one and many instances and illuminations in the comments section as I find them — you are invited to do the same..

On the felicities of graph-based game-board design: twelve

Friday, March 23rd, 2018

[ by Charles Cameron — Cambridge Analytica and Guardian logos, HipBone Game boards ]
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A while back, I posted a series of pieces about the felicities of graph-based game-board design. This piece picks up from that series, with a bit of a refresher, and a pointer to the Cambridge Analytica logo.

First, the question arises of what graphs are. A graph, from a mathematical point of view, consists of nodes and edges: nodes are, in this diagram, the red circles, and edges are the lines connecting them:

We know a great deal about the mathematics of graphs, but they underlya vasst repertoire of modern systems, including — for an extreme. complex instance — the design of washing machines:

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Back at least to medieval times, graphs can be found with concepts assigned to their nodes and the reasons connecting those conceptts assigned to their edges. These thre show one Jewish (Kabbalistic) conceptual graph, one graph of the four elements and their relaations, and a Christian ttrinitarian graph:

I have usedsc similar conceptual graphs as the boards of my HipBone Games. SHown herear ethree of my boards, together with a spiffy board by my friend and colleagues Cath Styles for her Sembl games:

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All the above, to show you why all usees of graphs are potentially of interest to me, and why I am particularly interested in the Cambridge Analytica logo (left, below), which offers a graph in the shape of the human brain, and the logo the Guardian devised (right, below), to give visual continuity to their articles about Cambridge Analytica;

I think you can see how the Guardian logo would make a fine HipBone game board for teen Agatha Christie -type games.

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Hey, on complexity — which graphs and diagrams are better at than “linear” verbal explanations — there’s this — not a graph! — from another post of mine — wow!:


Shaping strategy — Constant turbulence and disruption

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Earlier in this series:

  • On the felicities of graph-based game-board design: preliminaries
  • On the felicities of graph-based game-board design: two dazzlers
  • On the felicities of graph-based game-board design: three
  • On the felicities of graph-based game-board design: four
  • On the felicities of graph-based game-board design: five
  • On the felicities of graph-based game-board design: six
  • On the felicities of graph-based game-board design: seven
  • On the felicities of graph-based game-board design: eight
  • On the felicities of graph-based game-board design: nine
  • On the felicities of graph-based game-board design: ten
  • On the felicities of graph-based game-board design: eleven

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