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Archive for the 'Hipbone Games'

  • Through a glass bead game, darkly

February 18th, 2016 by Charles Cameron

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Posted in Charles Cameron, Doublequotes, games, Glass Bead Game, Hipbone Games, movies, Uncategorized | 1 comment

  • Graph-types 1: sample graphs and boards

February 9th, 2016 by Charles Cameron

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Posted in Charles Cameron, Doublequotes, Glass Bead Game, graphical thinking, Hipbone Games, Sembl, Uncategorized | 6 comments

  • War, Games and morale

December 20th, 2015 by Charles Cameron

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Posted in Character, Charles Cameron, Clausewitzian, games, Hipbone Games, morale, psychology, quant & qualit, Uncategorized, war | 1 comment

  • The process of associative memory

November 18th, 2015 by Charles Cameron

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Posted in art, Charles Cameron, cognition, creativity, Doublequotes, games, Glass Bead Game, Hipbone Games, memory, Sembl, Uncategorized | 3 comments

  • On the felicities of graph-based game-board design: five

October 20th, 2015 by Charles Cameron

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Posted in bach, Charles Cameron, Doublequotes, games, graphical thinking, Hipbone Games, paradox, photography, Sembl, series, symmetry, Uncategorized | 2 comments

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