July 3rd, 2012 by Charles Cameron
Posted in art, art history, cognitive goods, counterintuitive, creativity, cultural intelligence, games, innovation, insight, intelligence, literature, logic, medici effect, meme, memory, model, pattern language, Patterns, peace, Perception, psychology, seed, Sembl, simulation, Uncategorized | Comments Off on The best war game is a library of windows
June 22nd, 2012 by Charles Cameron
Posted in attention, Charles Cameron, complex systems, connectivity, conservativism, consilience, creativity, cultural intelligence, Design, earth, ecosystem, emotion, framing, freeplay, futurism, games, geopolitics, graphical thinking, hard problem in consciousness, insight, koan, metacognition, nuance / subtlety, pattern language, Patterns, peace, Perception, personal, philosophy, photography, physics, primary loyalties, Religion, resilience, rethinking thinking, sacrament, scenario, seed, soft power, symbolism, synthesis, terrain, thoughts illustrated, Uncategorized, wicked problems | Comments Off on One bead for a rosary
January 31st, 2007 by zen
PRESENT AT THE CREATION: E.O. WILSON IN SEED ...
Read morePosted in consilience, e.o.wilson, science, seed, sociobiology, synthesis | Comments Off on